shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -23,7 +23,7 @@ public:
bool isSolidRender(bool isServerLevel = false);
int getRenderShape();
bool isCubeShaped();
bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false);
bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false);
int cloneTileId(Level *level, int x, int y, int z);
int cloneTileData(Level *level, int x, int y, int z);
bool useOwnCloneData();
@@ -32,6 +32,6 @@ public:
using Tile::spawnResources;
void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel);
int getResource(int data, Random *random, int playerBonusLevel);
static shared_ptr<ItemInstance> getItemFromType(int type);
static int getTypeFromItem(shared_ptr<ItemInstance> item);
static std::shared_ptr<ItemInstance> getItemFromType(int type);
static int getTypeFromItem(std::shared_ptr<ItemInstance> item);
};