shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -11,15 +11,15 @@ public:
Icon *getTexture(int face, int data);
virtual bool mayPlace(Level *level, int x, int y, int z);
virtual AABB *getAABB(Level *level, int x, int y, int z);
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param // Brought forward from 1.2.3
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param // Brought forward from 1.2.3
virtual bool blocksLight();
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool isCubeShaped();
virtual bool isPathfindable(LevelSource *level, int x, int y, int z);
virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
virtual int getRenderShape();
virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
virtual void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by);
virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
static bool isOpen(int data);
void registerIcons(IconRegister *iconRegister);