shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -37,7 +37,7 @@ AABB *FenceGateTile::getAABB(Level *level, int x, int y, int z)
}
// 4J - Brought forward from 1.2.3 to fix hit box rotation
void FenceGateTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
void FenceGateTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
{
int data = getDirection(level->getData(x, y, z));
if (data == Direction::NORTH || data == Direction::SOUTH)
@@ -75,13 +75,13 @@ int FenceGateTile::getRenderShape()
return Tile::SHAPE_FENCE_GATE;
}
void FenceGateTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by)
void FenceGateTile::setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by)
{
int dir = (((Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3)) % 4;
level->setData(x, y, z, dir);
}
bool FenceGateTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
bool FenceGateTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
{
if( soundOnly )
{