shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -19,17 +19,17 @@ private:
public:
double x, y, z;
shared_ptr<Entity> source;
std::shared_ptr<Entity> source;
float r;
unordered_set<TilePos, TilePosKeyHash, TilePosKeyEq> toBlow;
private:
typedef unordered_map<shared_ptr<Player>, Vec3 * , PlayerKeyHash, PlayerKeyEq> playerVec3Map;
typedef unordered_map<std::shared_ptr<Player>, Vec3 * , PlayerKeyHash, PlayerKeyEq> playerVec3Map;
playerVec3Map hitPlayers;
public:
Explosion(Level *level, shared_ptr<Entity> source, double x, double y, double z, float r);
Explosion(Level *level, std::shared_ptr<Entity> source, double x, double y, double z, float r);
~Explosion();
public:
@@ -38,5 +38,5 @@ public:
public:
void finalizeExplosion(bool generateParticles, vector<TilePos> *toBlowDirect = NULL); // 4J - added toBlow parameter
playerVec3Map *getHitPlayers();
Vec3 *getHitPlayerKnockback( shared_ptr<Player> player );
Vec3 *getHitPlayerKnockback( std::shared_ptr<Player> player );
};