shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -10,23 +10,23 @@ ExperienceItem::ExperienceItem(int id) : Item(id)
{
}
bool ExperienceItem::isFoil(shared_ptr<ItemInstance> itemInstance)
bool ExperienceItem::isFoil(std::shared_ptr<ItemInstance> itemInstance)
{
return true;
}
bool ExperienceItem::TestUse(Level *level, shared_ptr<Player> player)
bool ExperienceItem::TestUse(Level *level, std::shared_ptr<Player> player)
{
return true;
}
shared_ptr<ItemInstance> ExperienceItem::use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
std::shared_ptr<ItemInstance> ExperienceItem::use(std::shared_ptr<ItemInstance> itemInstance, Level *level, std::shared_ptr<Player> player)
{
if (!player->abilities.instabuild)
{
itemInstance->count--;
}
level->playSound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
if (!level->isClientSide) level->addEntity( shared_ptr<ThrownExpBottle>( new ThrownExpBottle(level, player) ));
if (!level->isClientSide) level->addEntity( std::shared_ptr<ThrownExpBottle>( new ThrownExpBottle(level, player) ));
return itemInstance;
}