shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -33,17 +33,17 @@ public:
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virtual void readAdditionalSaveData(CompoundTag *tag);
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protected:
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virtual shared_ptr<Entity> findAttackTarget();
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virtual std::shared_ptr<Entity> findAttackTarget();
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private:
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bool isLookingAtMe(shared_ptr<Player> player);
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bool isLookingAtMe(std::shared_ptr<Player> player);
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public:
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virtual void aiStep();
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protected:
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bool teleport();
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bool teleportTowards(shared_ptr<Entity> e);
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bool teleportTowards(std::shared_ptr<Entity> e);
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bool teleport(double xx, double yy, double zz);
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virtual int getAmbientSound();
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