shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -83,16 +83,16 @@ void EnderMan::readAdditionalSaveData(CompoundTag *tag)
setCarryingData(tag->getShort(L"carryingData"));
}
shared_ptr<Entity> EnderMan::findAttackTarget()
std::shared_ptr<Entity> EnderMan::findAttackTarget()
{
#ifndef _FINAL_BUILD
if(app.GetMobsDontAttackEnabled())
{
return shared_ptr<Player>();
return std::shared_ptr<Player>();
}
#endif
shared_ptr<Player> player = level->getNearestAttackablePlayer(shared_from_this(), 64);
std::shared_ptr<Player> player = level->getNearestAttackablePlayer(shared_from_this(), 64);
if (player != NULL)
{
if (isLookingAtMe(player))
@@ -112,9 +112,9 @@ shared_ptr<Entity> EnderMan::findAttackTarget()
return nullptr;
}
bool EnderMan::isLookingAtMe(shared_ptr<Player> player)
bool EnderMan::isLookingAtMe(std::shared_ptr<Player> player)
{
shared_ptr<ItemInstance> helmet = player->inventory->armor[3];
std::shared_ptr<ItemInstance> helmet = player->inventory->armor[3];
if (helmet != NULL && helmet->id == Tile::pumpkin_Id) return false;
Vec3 *look = player->getViewVector(1)->normalize();
@@ -250,7 +250,7 @@ bool EnderMan::teleport()
return teleport(xx, yy, zz);
}
bool EnderMan::teleportTowards(shared_ptr<Entity> e)
bool EnderMan::teleportTowards(std::shared_ptr<Entity> e)
{
Vec3 *dir = Vec3::newTemp(x - e->x, bb->y0 + bbHeight / 2 - e->y + e->getHeadHeight(), z - e->z);
dir = dir->normalize();