shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -13,7 +13,7 @@ EnderEyeItem::EnderEyeItem(int id) : Item(id)
{
}
bool EnderEyeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
bool EnderEyeItem::useOn(std::shared_ptr<ItemInstance> instance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
int targetType = level->getTile(x, y, z);
int targetData = level->getData(x, y, z);
@@ -132,7 +132,7 @@ bool EnderEyeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> p
return false;
}
bool EnderEyeItem::TestUse(Level *level, shared_ptr<Player> player)
bool EnderEyeItem::TestUse(Level *level, std::shared_ptr<Player> player)
{
HitResult *hr = getPlayerPOVHitResult(level, player, false);
if (hr != NULL && hr->type == HitResult::TILE)
@@ -157,15 +157,15 @@ bool EnderEyeItem::TestUse(Level *level, shared_ptr<Player> player)
}
else
{
// int x,z;
// int x,z;
// if(app.GetTerrainFeaturePosition(eTerrainFeature_Stronghold,&x,&z))
// {
// level->getLevelData()->setXStronghold(x);
// level->getLevelData()->setZStronghold(z);
// level->getLevelData()->setHasStronghold();
//
//
// app.DebugPrintf("=== FOUND stronghold in terrain features list\n");
//
//
// app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_StrongholdPosition);
// }
// else
@@ -185,7 +185,7 @@ bool EnderEyeItem::TestUse(Level *level, shared_ptr<Player> player)
return false;
}
shared_ptr<ItemInstance> EnderEyeItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
std::shared_ptr<ItemInstance> EnderEyeItem::use(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player)
{
HitResult *hr = getPlayerPOVHitResult(level, player, false);
if (hr != NULL && hr->type == HitResult::TILE)
@@ -206,7 +206,7 @@ shared_ptr<ItemInstance> EnderEyeItem::use(shared_ptr<ItemInstance> instance, Le
{
if((level->dimension->id==LevelData::DIMENSION_OVERWORLD) && level->getLevelData()->getHasStronghold())
{
shared_ptr<EyeOfEnderSignal> eyeOfEnderSignal = shared_ptr<EyeOfEnderSignal>( new EyeOfEnderSignal(level, player->x, player->y + 1.62 - player->heightOffset, player->z) );
std::shared_ptr<EyeOfEnderSignal> eyeOfEnderSignal = std::shared_ptr<EyeOfEnderSignal>( new EyeOfEnderSignal(level, player->x, player->y + 1.62 - player->heightOffset, player->z) );
eyeOfEnderSignal->signalTo(level->getLevelData()->getXStronghold()<<4, player->y + 1.62 - player->heightOffset, level->getLevelData()->getZStronghold()<<4);
level->addEntity(eyeOfEnderSignal);
@@ -221,7 +221,7 @@ shared_ptr<ItemInstance> EnderEyeItem::use(shared_ptr<ItemInstance> instance, Le
/*TilePos *nearestMapFeature = level->findNearestMapFeature(LargeFeature::STRONGHOLD, (int) player->x, (int) player->y, (int) player->z);
if (nearestMapFeature != NULL)
{
shared_ptr<EyeOfEnderSignal> eyeOfEnderSignal = shared_ptr<EyeOfEnderSignal>( new EyeOfEnderSignal(level, player->x, player->y + 1.62 - player->heightOffset, player->z) );
std::shared_ptr<EyeOfEnderSignal> eyeOfEnderSignal = std::shared_ptr<EyeOfEnderSignal>( new EyeOfEnderSignal(level, player->x, player->y + 1.62 - player->heightOffset, player->z) );
eyeOfEnderSignal->signalTo(nearestMapFeature->x, nearestMapFeature->y, nearestMapFeature->z);
delete nearestMapFeature;
level->addEntity(eyeOfEnderSignal);