shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -16,14 +16,14 @@ private:
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public:
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EnchantmentTableTile(int id);
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virtual void updateDefaultShape(); // 4J Added override
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bool isCubeShaped();
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void animateTick(Level *level, int x, int y, int z, Random *random);
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bool isSolidRender(bool isServerLevel = false);
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Icon *getTexture(int face, int data);
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shared_ptr<TileEntity> newTileEntity(Level *level);
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bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
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std::shared_ptr<TileEntity> newTileEntity(Level *level);
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bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
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//@Override
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void registerIcons(IconRegister *iconRegister);
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};
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