shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -13,7 +13,7 @@ public:
static const int USE_ROW_SLOT_END = EnchantmentMenu::USE_ROW_SLOT_START + 9;
public:
shared_ptr<Container> enchantSlots;
std::shared_ptr<Container> enchantSlots;
private:
Level *level;
@@ -28,14 +28,14 @@ public:
public:
int costs[3];
EnchantmentMenu(shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt);
EnchantmentMenu(std::shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt);
virtual void addSlotListener(ContainerListener *listener);
virtual void broadcastChanges();
virtual void setData(int id, int value);
virtual void slotsChanged();// 4J used to take a shared_ptr<Container> container but wasn't using it, so removed to simplify things
virtual bool clickMenuButton(shared_ptr<Player> player, int i);
void removed(shared_ptr<Player> player);
virtual bool stillValid(shared_ptr<Player> player);
virtual shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex);
virtual void slotsChanged();// 4J used to take a std::shared_ptr<Container> container but wasn't using it, so removed to simplify things
virtual bool clickMenuButton(std::shared_ptr<Player> player, int i);
void removed(std::shared_ptr<Player> player);
virtual bool stillValid(std::shared_ptr<Player> player);
virtual std::shared_ptr<ItemInstance> quickMoveStack(std::shared_ptr<Player> player, int slotIndex);
};