shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -40,13 +40,13 @@ void EggTile::checkSlide(Level *level, int x, int y, int z)
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}
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else
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{
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shared_ptr<FallingTile> e = shared_ptr<FallingTile>(new FallingTile(level, x + 0.5f, y + 0.5f, z + 0.5f, id));
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std::shared_ptr<FallingTile> e = std::shared_ptr<FallingTile>(new FallingTile(level, x + 0.5f, y + 0.5f, z + 0.5f, id));
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level->addEntity(e);
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}
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}
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}
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bool EggTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
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bool EggTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
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{
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if(soundOnly) return false;
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@@ -54,7 +54,7 @@ bool EggTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player,
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return true;
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}
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void EggTile::attack(Level *level, int x, int y, int z, shared_ptr<Player> player)
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void EggTile::attack(Level *level, int x, int y, int z, std::shared_ptr<Player> player)
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{
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teleport(level, x, y, z);
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}
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@@ -167,7 +167,7 @@ void EggTile::generateTeleportParticles(Level *level,int xt,int yt, int zt,int d
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}
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}
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bool EggTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int face)
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bool EggTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int face)
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{
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return true;
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}
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