shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -40,10 +40,10 @@ public:
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DyePowderItem(int id);
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virtual Icon *getIcon(int itemAuxValue);
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virtual unsigned int getDescriptionId(shared_ptr<ItemInstance> itemInstance);
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virtual unsigned int getUseDescriptionId(shared_ptr<ItemInstance> itemInstance);
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virtual bool useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
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virtual bool interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Mob> mob);
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virtual unsigned int getDescriptionId(std::shared_ptr<ItemInstance> itemInstance);
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virtual unsigned int getUseDescriptionId(std::shared_ptr<ItemInstance> itemInstance);
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virtual bool useOn(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
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virtual bool interactEnemy(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Mob> mob);
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//@Override
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void registerIcons(IconRegister *iconRegister);
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