shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
@@ -21,8 +21,8 @@ DyePowderItem::DyePowderItem(int id) : Item( id )
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icons = NULL;
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}
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const unsigned int DyePowderItem::COLOR_DESCS[] =
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{
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const unsigned int DyePowderItem::COLOR_DESCS[] =
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{
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IDS_ITEM_DYE_POWDER_BLACK,
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IDS_ITEM_DYE_POWDER_RED,
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IDS_ITEM_DYE_POWDER_GREEN,
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@@ -41,8 +41,8 @@ const unsigned int DyePowderItem::COLOR_DESCS[] =
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IDS_ITEM_DYE_POWDER_WHITE
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};
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const unsigned int DyePowderItem::COLOR_USE_DESCS[] =
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{
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const unsigned int DyePowderItem::COLOR_USE_DESCS[] =
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{
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IDS_DESC_DYE_BLACK,
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IDS_DESC_DYE_RED,
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IDS_DESC_DYE_GREEN,
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@@ -102,38 +102,38 @@ const int DyePowderItem::MAGENTA = 13;
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const int DyePowderItem::ORANGE = 14;
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const int DyePowderItem::WHITE = 15;
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Icon *DyePowderItem::getIcon(int itemAuxValue)
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Icon *DyePowderItem::getIcon(int itemAuxValue)
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{
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int colorValue = Mth::clamp(itemAuxValue, 0, 15);
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return icons[colorValue];
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}
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unsigned int DyePowderItem::getDescriptionId(shared_ptr<ItemInstance> itemInstance)
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unsigned int DyePowderItem::getDescriptionId(std::shared_ptr<ItemInstance> itemInstance)
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{
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int colorValue = Mth::clamp(itemInstance->getAuxValue(), 0, 15);
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return COLOR_DESCS[colorValue];
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}
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unsigned int DyePowderItem::getUseDescriptionId(shared_ptr<ItemInstance> itemInstance)
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unsigned int DyePowderItem::getUseDescriptionId(std::shared_ptr<ItemInstance> itemInstance)
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{
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return COLOR_USE_DESCS[itemInstance->getAuxValue()];
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}
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bool DyePowderItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
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bool DyePowderItem::useOn(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
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{
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if (!player->mayBuild(x, y, z)) return false;
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// 4J-PB - Adding a test only version to allow tooltips to be displayed
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if (itemInstance->getAuxValue() == WHITE)
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if (itemInstance->getAuxValue() == WHITE)
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{
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// bone meal is a fertilizer, so instantly grow trees and stuff
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int tile = level->getTile(x, y, z);
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if (tile == Tile::sapling_Id)
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if (tile == Tile::sapling_Id)
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{
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if(!bTestUseOnOnly)
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{
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if (!level->isClientSide)
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{
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if (!level->isClientSide)
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{
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((Sapling *) Tile::sapling)->growTree(level, x, y, z, level->random);
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itemInstance->count--;
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@@ -167,13 +167,13 @@ bool DyePowderItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Play
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}
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}
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return true;
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}
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}
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else if (tile == Tile::carrots_Id || tile == Tile::potatoes_Id)
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{
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if (level->getData(x, y, z) == 7) return false;
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if(!bTestUseOnOnly)
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{
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if (!level->isClientSide)
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if (!level->isClientSide)
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{
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((CropTile *) Tile::tiles[tile])->growCropsToMax(level, x, y, z);
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itemInstance->count--;
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@@ -181,12 +181,12 @@ bool DyePowderItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Play
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}
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return true;
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}
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else if (tile == Tile::crops_Id)
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else if (tile == Tile::crops_Id)
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{
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if (level->getData(x, y, z) == 7) return false;
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if(!bTestUseOnOnly)
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{
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if (!level->isClientSide)
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{
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if (!level->isClientSide)
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{
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((CropTile *) Tile::crops)->growCropsToMax(level, x, y, z);
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itemInstance->count--;
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@@ -205,42 +205,42 @@ bool DyePowderItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Play
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}
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}
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return true;
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}
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else if (tile == Tile::grass_Id)
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}
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else if (tile == Tile::grass_Id)
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{
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if(!bTestUseOnOnly)
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{
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if (!level->isClientSide)
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{
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if (!level->isClientSide)
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{
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itemInstance->count--;
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for (int j = 0; j < 128; j++)
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for (int j = 0; j < 128; j++)
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{
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int xx = x;
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int yy = y + 1;
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int zz = z;
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for (int i = 0; i < j / 16; i++)
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for (int i = 0; i < j / 16; i++)
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{
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xx += random->nextInt(3) - 1;
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yy += (random->nextInt(3) - 1) * random->nextInt(3) / 2;
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zz += random->nextInt(3) - 1;
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if (level->getTile(xx, yy - 1, zz) != Tile::grass_Id || level->isSolidBlockingTile(xx, yy, zz))
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if (level->getTile(xx, yy - 1, zz) != Tile::grass_Id || level->isSolidBlockingTile(xx, yy, zz))
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{
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goto mainloop;
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}
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}
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if (level->getTile(xx, yy, zz) == 0)
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if (level->getTile(xx, yy, zz) == 0)
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{
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if (random->nextInt(10) != 0)
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if (random->nextInt(10) != 0)
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{
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if (Tile::tallgrass->canSurvive(level, xx, yy, zz)) level->setTileAndData(xx, yy, zz, Tile::tallgrass_Id, TallGrass::TALL_GRASS);
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}
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else if (random->nextInt(3) != 0)
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}
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else if (random->nextInt(3) != 0)
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{
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if (Tile::flower->canSurvive(level, xx, yy, zz)) level->setTile(xx, yy, zz, Tile::flower_Id);
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}
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else
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}
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else
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{
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if (Tile::rose->canSurvive(level, xx, yy, zz)) level->setTile(xx, yy, zz, Tile::rose_Id);
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}
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@@ -289,14 +289,14 @@ mainloop: continue;
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return false;
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}
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bool DyePowderItem::interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Mob> mob)
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bool DyePowderItem::interactEnemy(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Mob> mob)
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{
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if (dynamic_pointer_cast<Sheep>( mob ) != NULL)
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if (dynamic_pointer_cast<Sheep>( mob ) != NULL)
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{
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shared_ptr<Sheep> sheep = dynamic_pointer_cast<Sheep>(mob);
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std::shared_ptr<Sheep> sheep = dynamic_pointer_cast<Sheep>(mob);
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// convert to tile-based color value (0 is white instead of black)
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int newColor = ClothTile::getTileDataForItemAuxValue(itemInstance->getAuxValue());
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if (!sheep->isSheared() && sheep->getColor() != newColor)
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if (!sheep->isSheared() && sheep->getColor() != newColor)
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{
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sheep->setColor(newColor);
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itemInstance->count--;
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