shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -38,16 +38,16 @@ public:
virtual int getRenderShape();
virtual AABB *getTileAABB(Level *level, int x, int y, int z);
virtual AABB *getAABB(Level *level, int x, int y, int z);
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
int getDir(LevelSource *level, int x, int y, int z);
bool isOpen(LevelSource *level, int x, int y, int z);
private:
using Tile::setShape;
virtual void setShape(int compositeData);
public:
virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player);
virtual void attack(Level *level, int x, int y, int z, std::shared_ptr<Player> player);
virtual bool TestUse();
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
void setOpen(Level *level, int x, int y, int z, bool shouldOpen);
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
virtual int getResource(int data, Random *random, int playerBonusLevel);