shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -347,7 +347,7 @@ LevelData *DirectoryLevelStorage::prepareLevel()
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return NULL;
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}
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void DirectoryLevelStorage::saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players)
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void DirectoryLevelStorage::saveLevelData(LevelData *levelData, vector<std::shared_ptr<Player> > *players)
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{
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// 4J Jev, removed try/catch
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@@ -381,7 +381,7 @@ void DirectoryLevelStorage::saveLevelData(LevelData *levelData)
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delete root;
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}
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void DirectoryLevelStorage::save(shared_ptr<Player> player)
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void DirectoryLevelStorage::save(std::shared_ptr<Player> player)
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{
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// 4J Jev, removed try/catch.
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PlayerUID playerXuid = player->getXuid();
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@@ -429,7 +429,7 @@ void DirectoryLevelStorage::save(shared_ptr<Player> player)
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}
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// 4J Changed return val to bool to check if new player or loaded player
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bool DirectoryLevelStorage::load(shared_ptr<Player> player)
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bool DirectoryLevelStorage::load(std::shared_ptr<Player> player)
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{
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bool newPlayer = true;
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CompoundTag *tag = loadPlayerDataTag( player->getXuid() );
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@@ -738,7 +738,7 @@ void DirectoryLevelStorage::dontSaveMapMappingForPlayer(PlayerUID xuid)
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#endif
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}
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void DirectoryLevelStorage::deleteMapFilesForPlayer(shared_ptr<Player> player)
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void DirectoryLevelStorage::deleteMapFilesForPlayer(std::shared_ptr<Player> player)
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{
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PlayerUID playerXuid = player->getXuid();
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if(playerXuid != INVALID_XUID) deleteMapFilesForPlayer(playerXuid);
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