shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -38,9 +38,9 @@ private:
virtual bool getSourceSignal(Level *level, int x, int y, int z, int data);
public:
virtual bool TestUse();
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
virtual bool isSignalSource();
virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
virtual void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by);
virtual void onPlace(Level *level, int x, int y, int z);
virtual void destroy(Level *level, int x, int y, int z, int data);
virtual bool isSolidRender(bool isServerLevel = false);