shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -7,7 +7,7 @@ EGameCommand DefaultGameModeCommand::getId()
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return eGameCommand_DefaultGameMode;
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}
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void DefaultGameModeCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
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void DefaultGameModeCommand::execute(std::shared_ptr<CommandSender> source, byteArray commandData)
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{
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//if (args.length > 0)
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//{
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