shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -24,22 +24,22 @@ DamageSource *DamageSource::wither = (new DamageSource(ChatPacket::e_ChatDeathWi
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DamageSource *DamageSource::anvil = (new DamageSource(ChatPacket::e_ChatDeathAnvil));
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DamageSource *DamageSource::fallingBlock = (new DamageSource(ChatPacket::e_ChatDeathFallingBlock));
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DamageSource *DamageSource::mobAttack(shared_ptr<Mob> mob)
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DamageSource *DamageSource::mobAttack(std::shared_ptr<Mob> mob)
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{
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return new EntityDamageSource(ChatPacket::e_ChatDeathMob, mob);
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}
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DamageSource *DamageSource::playerAttack(shared_ptr<Player> player)
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DamageSource *DamageSource::playerAttack(std::shared_ptr<Player> player)
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{
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return new EntityDamageSource(ChatPacket::e_ChatDeathPlayer, player);
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}
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DamageSource *DamageSource::arrow(shared_ptr<Arrow> arrow, shared_ptr<Entity> owner)
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DamageSource *DamageSource::arrow(std::shared_ptr<Arrow> arrow, std::shared_ptr<Entity> owner)
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{
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return (new IndirectEntityDamageSource(ChatPacket::e_ChatDeathArrow, arrow, owner))->setProjectile();
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}
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DamageSource *DamageSource::fireball(shared_ptr<Fireball> fireball, shared_ptr<Entity> owner)
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DamageSource *DamageSource::fireball(std::shared_ptr<Fireball> fireball, std::shared_ptr<Entity> owner)
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{
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if (owner == NULL)
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{
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@@ -48,17 +48,17 @@ DamageSource *DamageSource::fireball(shared_ptr<Fireball> fireball, shared_ptr<E
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return (new IndirectEntityDamageSource(ChatPacket::e_ChatDeathFireball, fireball, owner))->setIsFire()->setProjectile();
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}
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DamageSource *DamageSource::thrown(shared_ptr<Entity> entity, shared_ptr<Entity> owner)
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DamageSource *DamageSource::thrown(std::shared_ptr<Entity> entity, std::shared_ptr<Entity> owner)
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{
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return (new IndirectEntityDamageSource(ChatPacket::e_ChatDeathThrown, entity, owner))->setProjectile();
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}
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DamageSource *DamageSource::indirectMagic(shared_ptr<Entity> entity, shared_ptr<Entity> owner)
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DamageSource *DamageSource::indirectMagic(std::shared_ptr<Entity> entity, std::shared_ptr<Entity> owner)
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{
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return (new IndirectEntityDamageSource(ChatPacket::e_ChatDeathIndirectMagic, entity, owner) )->bypassArmor()->setMagic();;
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}
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DamageSource *DamageSource::thorns(shared_ptr<Entity> source)
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DamageSource *DamageSource::thorns(std::shared_ptr<Entity> source)
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{
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return (new EntityDamageSource(ChatPacket::e_ChatDeathThorns, source))->setMagic();
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}
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@@ -106,14 +106,14 @@ DamageSource::DamageSource(ChatPacket::EChatPacketMessage msgId)
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m_msgId = msgId;
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}
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shared_ptr<Entity> DamageSource::getDirectEntity()
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std::shared_ptr<Entity> DamageSource::getDirectEntity()
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{
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return getEntity();
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}
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shared_ptr<Entity> DamageSource::getEntity()
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std::shared_ptr<Entity> DamageSource::getEntity()
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{
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return shared_ptr<Entity>();
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return std::shared_ptr<Entity>();
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}
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DamageSource *DamageSource::bypassArmor()
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@@ -158,15 +158,15 @@ DamageSource *DamageSource::setMagic()
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return this;
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}
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//wstring DamageSource::getLocalizedDeathMessage(shared_ptr<Player> player)
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//wstring DamageSource::getLocalizedDeathMessage(std::shared_ptr<Player> player)
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//{
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// return L"death." + msgId + player->name;
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// //return I18n.get(L"death." + msgId, player.name);
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//}
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shared_ptr<ChatPacket> DamageSource::getDeathMessagePacket(shared_ptr<Player> player)
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std::shared_ptr<ChatPacket> DamageSource::getDeathMessagePacket(std::shared_ptr<Player> player)
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{
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return shared_ptr<ChatPacket>( new ChatPacket(player->name, m_msgId ) );
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return std::shared_ptr<ChatPacket>( new ChatPacket(player->name, m_msgId ) );
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}
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bool DamageSource::isFire()
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