shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -34,7 +34,7 @@ Creeper::Creeper(Level *level) : Monster( level )
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health = getMaxHealth();
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_init();
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this->textureIdx = TN_MOB_CREEPER; // 4J was L"/mob/creeper.png";
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goalSelector.addGoal(1, new FloatGoal(this));
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@@ -125,14 +125,14 @@ void Creeper::die(DamageSource *source)
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spawnAtLocation(Item::record_01_Id + random->nextInt(12), 1);
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}
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shared_ptr<Player> player = dynamic_pointer_cast<Player>(source->getEntity());
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std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(source->getEntity());
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if ( (dynamic_pointer_cast<Arrow>(source->getDirectEntity()) != NULL) && (player != NULL) )
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{
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player->awardStat(GenericStats::archer(), GenericStats::param_archer());
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}
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}
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bool Creeper::doHurtTarget(shared_ptr<Entity> target)
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bool Creeper::doHurtTarget(std::shared_ptr<Entity> target)
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{
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return true;
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}
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@@ -162,7 +162,7 @@ void Creeper::setSwellDir(int dir)
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entityData->set(DATA_SWELL_DIR, (byte) dir);
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}
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void Creeper::thunderHit(const LightningBolt *lightningBolt)
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void Creeper::thunderHit(const LightningBolt *lightningBolt)
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{
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Monster::thunderHit(lightningBolt);
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entityData->set(DATA_IS_POWERED, (byte) 1);
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