shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -7,17 +7,17 @@
AdminLogCommand *Command::logger;
bool Command::canExecute(shared_ptr<CommandSender> source)
bool Command::canExecute(std::shared_ptr<CommandSender> source)
{
return source->hasPermission(getId());
}
void Command::logAdminAction(shared_ptr<CommandSender> source, ChatPacket::EChatPacketMessage messageType, const wstring& message, int customData, const wstring& additionalMessage)
void Command::logAdminAction(std::shared_ptr<CommandSender> source, ChatPacket::EChatPacketMessage messageType, const wstring& message, int customData, const wstring& additionalMessage)
{
logAdminAction(source, 0, messageType, message, customData, additionalMessage);
}
void Command::logAdminAction(shared_ptr<CommandSender> source, int type, ChatPacket::EChatPacketMessage messageType, const wstring& message, int customData, const wstring& additionalMessage)
void Command::logAdminAction(std::shared_ptr<CommandSender> source, int type, ChatPacket::EChatPacketMessage messageType, const wstring& message, int customData, const wstring& additionalMessage)
{
if (logger != NULL)
{
@@ -30,9 +30,9 @@ void Command::setLogger(AdminLogCommand *logger)
Command::logger = logger;
}
shared_ptr<ServerPlayer> Command::getPlayer(PlayerUID playerId)
std::shared_ptr<ServerPlayer> Command::getPlayer(PlayerUID playerId)
{
shared_ptr<ServerPlayer> player = MinecraftServer::getInstance()->getPlayers()->getPlayer(playerId);
std::shared_ptr<ServerPlayer> player = MinecraftServer::getInstance()->getPlayers()->getPlayer(playerId);
if (player == NULL)
{