shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -21,11 +21,11 @@ bool CarrotOnAStickItem::isMirroredArt()
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return true;
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}
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shared_ptr<ItemInstance> CarrotOnAStickItem::use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
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std::shared_ptr<ItemInstance> CarrotOnAStickItem::use(std::shared_ptr<ItemInstance> itemInstance, Level *level, std::shared_ptr<Player> player)
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{
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if (player->isRiding())
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{
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shared_ptr<Pig> pig = dynamic_pointer_cast<Pig>(player->riding);
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std::shared_ptr<Pig> pig = dynamic_pointer_cast<Pig>(player->riding);
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if(pig)
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{
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if (pig->getControlGoal()->canBoost() && itemInstance->getMaxDamage() - itemInstance->getAuxValue() >= 7)
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@@ -35,7 +35,7 @@ shared_ptr<ItemInstance> CarrotOnAStickItem::use(shared_ptr<ItemInstance> itemIn
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if (itemInstance->count == 0)
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{
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shared_ptr<ItemInstance> replacement = shared_ptr<ItemInstance>(new ItemInstance(Item::fishingRod));
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std::shared_ptr<ItemInstance> replacement = std::shared_ptr<ItemInstance>(new ItemInstance(Item::fishingRod));
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replacement->setTag(itemInstance->tag);
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return replacement;
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}
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