shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -18,11 +18,11 @@ private:
public:
BowItem(int id);
virtual void releaseUsing(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player, int durationLeft);
virtual shared_ptr<ItemInstance> useTimeDepleted(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player);
virtual int getUseDuration(shared_ptr<ItemInstance> itemInstance);
virtual UseAnim getUseAnimation(shared_ptr<ItemInstance> itemInstance);
virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player);
virtual void releaseUsing(std::shared_ptr<ItemInstance> itemInstance, Level *level, std::shared_ptr<Player> player, int durationLeft);
virtual std::shared_ptr<ItemInstance> useTimeDepleted(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player);
virtual int getUseDuration(std::shared_ptr<ItemInstance> itemInstance);
virtual UseAnim getUseAnimation(std::shared_ptr<ItemInstance> itemInstance);
virtual std::shared_ptr<ItemInstance> use(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player);
virtual int getEnchantmentValue();
//@Override