shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -35,14 +35,14 @@ public:
bool isSolidRender(bool isServerLevel = false);
Icon *getTexture(int face, int data);
void registerIcons(IconRegister *iconRegister);
void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false);
void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by);
bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false);
int getRenderShape();
int getSpawnResourcesAuxValue(int data);
void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>());
void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>());
protected:
void falling(shared_ptr<FallingTile> entity);
void falling(std::shared_ptr<FallingTile> entity);
public:
void onLand(Level *level, int xt, int yt, int zt, int data);