shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -55,7 +55,7 @@ void AnvilTile::registerIcons(IconRegister *iconRegister)
}
}
void AnvilTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by)
void AnvilTile::setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by)
{
int dir = (Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3;
int dmg = level->getData(x, y, z) >> 2;
@@ -67,7 +67,7 @@ void AnvilTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> b
if (dir == 3) level->setData(x, y, z, Direction::WEST | (dmg << 2));
}
bool AnvilTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly)
bool AnvilTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly)
{
if (level->isClientSide)
{
@@ -87,7 +87,7 @@ int AnvilTile::getSpawnResourcesAuxValue(int data)
return data >> 2;
}
void AnvilTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity)
void AnvilTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity)
{
int dir = level->getData(x, y, z) & 3;
@@ -101,7 +101,7 @@ void AnvilTile::updateShape(LevelSource *level, int x, int y, int z, int forceDa
}
}
void AnvilTile::falling(shared_ptr<FallingTile> entity)
void AnvilTile::falling(std::shared_ptr<FallingTile> entity)
{
entity->setHurtsEntities(true);
}