shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
@@ -18,7 +18,7 @@ Animal::Animal(Level *level) : AgableMob( level )
|
||||
{
|
||||
// inLove = 0; // 4J removed - now synched data
|
||||
loveTime = 0;
|
||||
loveCause = shared_ptr<Player>();
|
||||
loveCause = std::shared_ptr<Player>();
|
||||
|
||||
setDespawnProtected();
|
||||
}
|
||||
@@ -62,7 +62,7 @@ void Animal::aiStep()
|
||||
updateDespawnProtectedState(); // 4J added
|
||||
}
|
||||
|
||||
void Animal::checkHurtTarget(shared_ptr<Entity> target, float d)
|
||||
void Animal::checkHurtTarget(std::shared_ptr<Entity> target, float d)
|
||||
{
|
||||
if (dynamic_pointer_cast<Player>(target) != NULL)
|
||||
{
|
||||
@@ -75,7 +75,7 @@ void Animal::checkHurtTarget(shared_ptr<Entity> target, float d)
|
||||
holdGround = true;
|
||||
}
|
||||
|
||||
shared_ptr<Player> p = dynamic_pointer_cast<Player>(target);
|
||||
std::shared_ptr<Player> p = dynamic_pointer_cast<Player>(target);
|
||||
if (p->getSelectedItem() != NULL && this->isFood(p->getSelectedItem()))
|
||||
{
|
||||
}
|
||||
@@ -87,7 +87,7 @@ void Animal::checkHurtTarget(shared_ptr<Entity> target, float d)
|
||||
}
|
||||
else if (dynamic_pointer_cast<Animal>(target) != NULL)
|
||||
{
|
||||
shared_ptr<Animal> a = dynamic_pointer_cast<Animal>(target);
|
||||
std::shared_ptr<Animal> a = dynamic_pointer_cast<Animal>(target);
|
||||
if (getAge() > 0 && a->getAge() < 0)
|
||||
{
|
||||
if (d < 2.5)
|
||||
@@ -123,9 +123,9 @@ void Animal::checkHurtTarget(shared_ptr<Entity> target, float d)
|
||||
}
|
||||
|
||||
|
||||
void Animal::breedWith(shared_ptr<Animal> target)
|
||||
void Animal::breedWith(std::shared_ptr<Animal> target)
|
||||
{
|
||||
shared_ptr<AgableMob> offspring = getBreedOffspring(target);
|
||||
std::shared_ptr<AgableMob> offspring = getBreedOffspring(target);
|
||||
|
||||
setInLoveValue(0);
|
||||
loveTime = 0;
|
||||
@@ -154,7 +154,7 @@ void Animal::breedWith(shared_ptr<Animal> target)
|
||||
}
|
||||
level->addEntity(offspring);
|
||||
|
||||
level->addEntity( shared_ptr<ExperienceOrb>( new ExperienceOrb(level, x, y, z, random->nextInt(4) + 1) ) );
|
||||
level->addEntity( std::shared_ptr<ExperienceOrb>( new ExperienceOrb(level, x, y, z, random->nextInt(4) + 1) ) );
|
||||
}
|
||||
|
||||
setDespawnProtected();
|
||||
@@ -170,7 +170,7 @@ bool Animal::hurt(DamageSource *dmgSource, int dmg)
|
||||
{
|
||||
if (dynamic_cast<EntityDamageSource *>(dmgSource) != NULL)
|
||||
{
|
||||
shared_ptr<Entity> source = dmgSource->getDirectEntity();
|
||||
std::shared_ptr<Entity> source = dmgSource->getDirectEntity();
|
||||
|
||||
if (dynamic_pointer_cast<Player>(source) != NULL && !dynamic_pointer_cast<Player>(source)->isAllowedToAttackAnimals() )
|
||||
{
|
||||
@@ -179,7 +179,7 @@ bool Animal::hurt(DamageSource *dmgSource, int dmg)
|
||||
|
||||
if (source != NULL && source->GetType() == eTYPE_ARROW)
|
||||
{
|
||||
shared_ptr<Arrow> arrow = dynamic_pointer_cast<Arrow>(source);
|
||||
std::shared_ptr<Arrow> arrow = dynamic_pointer_cast<Arrow>(source);
|
||||
if (dynamic_pointer_cast<Player>(arrow->owner) != NULL && ! dynamic_pointer_cast<Player>(arrow->owner)->isAllowedToAttackAnimals() )
|
||||
{
|
||||
return false;
|
||||
@@ -207,18 +207,18 @@ void Animal::readAdditionalSaveData(CompoundTag *tag)
|
||||
setDespawnProtected();
|
||||
}
|
||||
|
||||
shared_ptr<Entity> Animal::findAttackTarget()
|
||||
std::shared_ptr<Entity> Animal::findAttackTarget()
|
||||
{
|
||||
if (fleeTime > 0) return nullptr;
|
||||
|
||||
float r = 8;
|
||||
if (getInLoveValue() > 0)
|
||||
{
|
||||
vector<shared_ptr<Entity> > *others = level->getEntitiesOfClass(typeid(*this), bb->grow(r, r, r));
|
||||
vector<std::shared_ptr<Entity> > *others = level->getEntitiesOfClass(typeid(*this), bb->grow(r, r, r));
|
||||
//for (int i = 0; i < others->size(); i++)
|
||||
for(AUTO_VAR(it, others->begin()); it != others->end(); ++it)
|
||||
{
|
||||
shared_ptr<Animal> p = dynamic_pointer_cast<Animal>(*it);
|
||||
std::shared_ptr<Animal> p = dynamic_pointer_cast<Animal>(*it);
|
||||
if (p != shared_from_this() && p->getInLoveValue() > 0)
|
||||
{
|
||||
delete others;
|
||||
@@ -231,13 +231,13 @@ shared_ptr<Entity> Animal::findAttackTarget()
|
||||
{
|
||||
if (getAge() == 0)
|
||||
{
|
||||
vector<shared_ptr<Entity> > *players = level->getEntitiesOfClass(typeid(Player), bb->grow(r, r, r));
|
||||
vector<std::shared_ptr<Entity> > *players = level->getEntitiesOfClass(typeid(Player), bb->grow(r, r, r));
|
||||
//for (int i = 0; i < players.size(); i++)
|
||||
for(AUTO_VAR(it, players->begin()); it != players->end(); ++it)
|
||||
{
|
||||
setDespawnProtected();
|
||||
|
||||
shared_ptr<Player> p = dynamic_pointer_cast<Player>(*it);
|
||||
std::shared_ptr<Player> p = dynamic_pointer_cast<Player>(*it);
|
||||
if (p->getSelectedItem() != NULL && this->isFood(p->getSelectedItem()))
|
||||
{
|
||||
delete players;
|
||||
@@ -248,11 +248,11 @@ shared_ptr<Entity> Animal::findAttackTarget()
|
||||
}
|
||||
else if (getAge() > 0)
|
||||
{
|
||||
vector<shared_ptr<Entity> > *others = level->getEntitiesOfClass(typeid(*this), bb->grow(r, r, r));
|
||||
//for (int i = 0; i < others.size(); i++)
|
||||
vector<std::shared_ptr<Entity> > *others = level->getEntitiesOfClass(typeid(*this), bb->grow(r, r, r));
|
||||
//for (int i = 0; i < others.size(); i++)
|
||||
for(AUTO_VAR(it, others->begin()); it != others->end(); ++it)
|
||||
{
|
||||
shared_ptr<Animal> p = dynamic_pointer_cast<Animal>(*it);
|
||||
std::shared_ptr<Animal> p = dynamic_pointer_cast<Animal>(*it);
|
||||
if (p != shared_from_this() && p->getAge() < 0)
|
||||
{
|
||||
delete others;
|
||||
@@ -283,19 +283,19 @@ bool Animal::removeWhenFarAway()
|
||||
return !isDespawnProtected(); // 4J changed - was false
|
||||
}
|
||||
|
||||
int Animal::getExperienceReward(shared_ptr<Player> killedBy)
|
||||
int Animal::getExperienceReward(std::shared_ptr<Player> killedBy)
|
||||
{
|
||||
return 1 + level->random->nextInt(3);
|
||||
}
|
||||
|
||||
bool Animal::isFood(shared_ptr<ItemInstance> itemInstance)
|
||||
bool Animal::isFood(std::shared_ptr<ItemInstance> itemInstance)
|
||||
{
|
||||
return itemInstance->id == Item::wheat_Id;
|
||||
}
|
||||
|
||||
bool Animal::interact(shared_ptr<Player> player)
|
||||
bool Animal::interact(std::shared_ptr<Player> player)
|
||||
{
|
||||
shared_ptr<ItemInstance> item = player->inventory->getSelected();
|
||||
std::shared_ptr<ItemInstance> item = player->inventory->getSelected();
|
||||
if (item != NULL && isFood(item) && getAge() == 0)
|
||||
{
|
||||
if (!player->abilities.instabuild)
|
||||
@@ -306,7 +306,7 @@ bool Animal::interact(shared_ptr<Player> player)
|
||||
player->inventory->setItem(player->inventory->selected, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// 4J-PB - If we can't produce another animal through breeding because of the spawn limits, display a message here
|
||||
if(!level->isClientSide)
|
||||
@@ -318,21 +318,21 @@ bool Animal::interact(shared_ptr<Player> player)
|
||||
{
|
||||
player->displayClientMessage(IDS_MAX_CHICKENS_BRED );
|
||||
return false;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case eTYPE_WOLF:
|
||||
if( !level->canCreateMore(eTYPE_WOLF, Level::eSpawnType_Breed) )
|
||||
{
|
||||
player->displayClientMessage(IDS_MAX_WOLVES_BRED );
|
||||
return false;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case eTYPE_MUSHROOMCOW:
|
||||
if( !level->canCreateMore(eTYPE_MUSHROOMCOW, Level::eSpawnType_Breed) )
|
||||
{
|
||||
player->displayClientMessage(IDS_MAX_MUSHROOMCOWS_BRED );
|
||||
return false;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if((GetType() & eTYPE_ANIMALS_SPAWN_LIMIT_CHECK) == eTYPE_ANIMALS_SPAWN_LIMIT_CHECK)
|
||||
@@ -380,13 +380,13 @@ void Animal::setInLoveValue(int value)
|
||||
}
|
||||
|
||||
// 4J added
|
||||
void Animal::setInLove(shared_ptr<Player> player)
|
||||
void Animal::setInLove(std::shared_ptr<Player> player)
|
||||
{
|
||||
loveCause = player;
|
||||
setInLoveValue(20*30);
|
||||
}
|
||||
|
||||
shared_ptr<Player> Animal::getLoveCause()
|
||||
std::shared_ptr<Player> Animal::getLoveCause()
|
||||
{
|
||||
return loveCause.lock();
|
||||
}
|
||||
@@ -400,7 +400,7 @@ void Animal::resetLove() {
|
||||
entityData->set(DATA_IN_LOVE, 0);
|
||||
}
|
||||
|
||||
bool Animal::canMate(shared_ptr<Animal> partner)
|
||||
bool Animal::canMate(std::shared_ptr<Animal> partner)
|
||||
{
|
||||
if (partner == shared_from_this()) return false;
|
||||
if (typeid(*partner) != typeid(*this)) return false;
|
||||
|
||||
Reference in New Issue
Block a user