shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -10,8 +10,8 @@ class AddPlayerPacket : public Packet, public enable_shared_from_this<AddPlayerP
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{
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private:
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shared_ptr<SynchedEntityData> entityData;
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vector<shared_ptr<SynchedEntityData::DataItem> > *unpack;
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std::shared_ptr<SynchedEntityData> entityData;
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vector<std::shared_ptr<SynchedEntityData::DataItem> > *unpack;
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public:
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int id;
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@@ -29,15 +29,15 @@ public:
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AddPlayerPacket();
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~AddPlayerPacket();
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AddPlayerPacket(shared_ptr<Player> player, PlayerUID xuid, PlayerUID OnlineXuid,int xp, int yp, int zp, int yRotp, int xRotp, int yHeadRotp);
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AddPlayerPacket(std::shared_ptr<Player> player, PlayerUID xuid, PlayerUID OnlineXuid,int xp, int yp, int zp, int yRotp, int xRotp, int yHeadRotp);
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virtual void read(DataInputStream *dis);
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virtual void write(DataOutputStream *dos);
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virtual void handle(PacketListener *listener);
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virtual int getEstimatedSize();
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vector<shared_ptr<SynchedEntityData::DataItem> > *getUnpackedData();
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vector<std::shared_ptr<SynchedEntityData::DataItem> > *getUnpackedData();
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public:
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static shared_ptr<Packet> create() { return shared_ptr<Packet>(new AddPlayerPacket()); }
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static std::shared_ptr<Packet> create() { return std::shared_ptr<Packet>(new AddPlayerPacket()); }
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virtual int getId() { return 20; }
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};
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