shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -79,9 +79,9 @@ public:
void tesselateInWorldFixedTexture( Tile* tile, int x, int y, int z, Icon *fixedTexture ); // 4J renamed to differentiate from tesselateInWorld
void tesselateInWorldNoCulling( Tile* tile, int x, int y, int z, int forceData = -1,
shared_ptr< TileEntity > forceEntity = shared_ptr< TileEntity >() ); // 4J added forceData, forceEntity param
bool tesselateInWorld( Tile* tt, int x, int y, int z, int forceData = -1, shared_ptr< TileEntity > forceEntity =
shared_ptr< TileEntity >() ); // 4J added forceData, forceEntity param
std::shared_ptr< TileEntity > forceEntity = std::shared_ptr< TileEntity >() ); // 4J added forceData, forceEntity param
bool tesselateInWorld( Tile* tt, int x, int y, int z, int forceData = -1, std::shared_ptr< TileEntity > forceEntity =
std::shared_ptr< TileEntity >() ); // 4J added forceData, forceEntity param
private:
bool tesselateAirPortalFrameInWorld(TheEndPortalFrameTile *tt, int x, int y, int z);