shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -80,18 +80,18 @@ TileEntityRenderer *TileEntityRenderDispatcher::getRenderer(eINSTANCEOF e)
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return it->second;
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}
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bool TileEntityRenderDispatcher::hasRenderer(shared_ptr<TileEntity> e)
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bool TileEntityRenderDispatcher::hasRenderer(std::shared_ptr<TileEntity> e)
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{
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return getRenderer(e) != NULL;
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}
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TileEntityRenderer *TileEntityRenderDispatcher::getRenderer(shared_ptr<TileEntity> e)
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TileEntityRenderer *TileEntityRenderDispatcher::getRenderer(std::shared_ptr<TileEntity> e)
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{
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if (e == NULL) return NULL;
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return getRenderer(e->GetType());
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}
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void TileEntityRenderDispatcher::prepare(Level *level, Textures *textures, Font *font, shared_ptr<Mob> player, float a)
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void TileEntityRenderDispatcher::prepare(Level *level, Textures *textures, Font *font, std::shared_ptr<Mob> player, float a)
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{
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if( this->level != level )
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{
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@@ -109,7 +109,7 @@ void TileEntityRenderDispatcher::prepare(Level *level, Textures *textures, Font
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zPlayer = player->zOld + (player->z - player->zOld) * a;
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}
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void TileEntityRenderDispatcher::render(shared_ptr<TileEntity> e, float a, bool setColor/*=true*/)
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void TileEntityRenderDispatcher::render(std::shared_ptr<TileEntity> e, float a, bool setColor/*=true*/)
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{
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if (e->distanceToSqr(xPlayer, yPlayer, zPlayer) < 64 * 64)
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{
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@@ -131,7 +131,7 @@ void TileEntityRenderDispatcher::render(shared_ptr<TileEntity> e, float a, bool
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}
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}
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void TileEntityRenderDispatcher::render(shared_ptr<TileEntity> entity, double x, double y, double z, float a, bool setColor/*=true*/, float alpha, bool useCompiled)
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void TileEntityRenderDispatcher::render(std::shared_ptr<TileEntity> entity, double x, double y, double z, float a, bool setColor/*=true*/, float alpha, bool useCompiled)
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{
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TileEntityRenderer *renderer = getRenderer(entity);
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if (renderer != NULL)
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