shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -7,10 +7,10 @@
#include "..\Minecraft.World\FloatBuffer.h"
#include "TheEndPortalRenderer.h"
void TheEndPortalRenderer::render(shared_ptr<TileEntity> _table, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled)
void TheEndPortalRenderer::render(std::shared_ptr<TileEntity> _table, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled)
{
// 4J Convert as we aren't using a templated class
shared_ptr<TheEndPortalTileEntity> table = dynamic_pointer_cast<TheEndPortalTileEntity>(_table);
std::shared_ptr<TheEndPortalTileEntity> table = dynamic_pointer_cast<TheEndPortalTileEntity>(_table);
float xx = (float) (tileEntityRenderDispatcher->xPlayer);
float yy = (float) (tileEntityRenderDispatcher->yPlayer);
float zz = (float) (tileEntityRenderDispatcher->zPlayer);