shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -14,7 +14,7 @@ TerrainParticle::TerrainParticle(Level *level, double x, double y, double z, dou
size /= 2;
}
shared_ptr<TerrainParticle> TerrainParticle::init(int x, int y, int z, int data) // 4J - added data parameter
std::shared_ptr<TerrainParticle> TerrainParticle::init(int x, int y, int z, int data) // 4J - added data parameter
{
if (tile == Tile::grass) return dynamic_pointer_cast<TerrainParticle>( shared_from_this() );
int col = tile->getColor(level, x, y, z, data); // 4J - added data parameter
@@ -24,7 +24,7 @@ shared_ptr<TerrainParticle> TerrainParticle::init(int x, int y, int z, int data)
return dynamic_pointer_cast<TerrainParticle>( shared_from_this() );
}
shared_ptr<TerrainParticle> TerrainParticle::init(int data)
std::shared_ptr<TerrainParticle> TerrainParticle::init(int data)
{
if (tile == Tile::grass) return dynamic_pointer_cast<TerrainParticle>( shared_from_this() );
int col = tile->getColor(data);
@@ -59,7 +59,7 @@ void TerrainParticle::render(Tesselator *t, float a, float xa, float ya, float z
float y = (float) (yo + (this->y - yo) * a - yOff);
float z = (float) (zo + (this->z - zo) * a - zOff);
// 4J - don't render terrain particles that are less than a metre away, to try and avoid large particles that are causing us problems with
// 4J - don't render terrain particles that are less than a metre away, to try and avoid large particles that are causing us problems with
// photosensitivity testing
float distSq = (x*x + y*y + z*z);
if( distSq < 1.0f ) return;