shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -13,14 +13,14 @@ SnowManRenderer::SnowManRenderer() : MobRenderer(new SnowManModel(), 0.5f)
this->setArmor(model);
}
void SnowManRenderer::additionalRendering(shared_ptr<Mob> _mob, float a)
void SnowManRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a)
{
// 4J - original version used generics and thus had an input parameter of type SnowMan rather than shared_ptr<Mob> we have here -
// 4J - original version used generics and thus had an input parameter of type SnowMan rather than std::shared_ptr<Mob> we have here -
// do some casting around instead
shared_ptr<SnowMan> mob = dynamic_pointer_cast<SnowMan>(_mob);
std::shared_ptr<SnowMan> mob = dynamic_pointer_cast<SnowMan>(_mob);
MobRenderer::additionalRendering(mob, a);
shared_ptr<ItemInstance> headGear = shared_ptr<ItemInstance>( new ItemInstance(Tile::pumpkin, 1) );
std::shared_ptr<ItemInstance> headGear = std::shared_ptr<ItemInstance>( new ItemInstance(Tile::pumpkin, 1) );
if (headGear != NULL && headGear->getItem()->id < 256)
{
glPushMatrix();