shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -26,7 +26,7 @@ SnowManModel::SnowManModel() : Model()
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piece2 = (new ModelPart(this, 0, 36))->setTexSize(64, 64);
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piece2->addBox(-6, -12, -6, 12, 12, 12, g - 0.5f); // lower body
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piece2->setPos(0, 0 + yOffset + 20, 0);
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piece2->setPos(0, 0 + yOffset + 20, 0);
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// 4J added - compile now to avoid random performance hit first time cubes are rendered
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head->compile(1.0f/16.0f);
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@@ -53,12 +53,12 @@ void SnowManModel::setupAnim(float time, float r, float bob, float yRot, float x
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arm1->x = (c) * 5;
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arm1->z = (-s) * 5;
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arm2->x = (-c) * 5;
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arm2->z = (s) * 5;
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}
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void SnowManModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
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void SnowManModel::render(std::shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
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{
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setupAnim(time, r, bob, yRot, xRot, scale);
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