shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -1,5 +1,5 @@
#include "stdafx.h"
#include "SlimeRenderer.h"
#include "SlimeRenderer.h"
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h"
SlimeRenderer::SlimeRenderer(Model *model, Model *armor, float shadow) : MobRenderer(model, shadow)
@@ -7,10 +7,10 @@ SlimeRenderer::SlimeRenderer(Model *model, Model *armor, float shadow) : MobRend
this->armor = armor;
}
int SlimeRenderer::prepareArmor(shared_ptr<Mob> _slime, int layer, float a)
int SlimeRenderer::prepareArmor(std::shared_ptr<Mob> _slime, int layer, float a)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
shared_ptr<Slime> slime = dynamic_pointer_cast<Slime>(_slime);
std::shared_ptr<Slime> slime = dynamic_pointer_cast<Slime>(_slime);
if (slime->isInvisible()) return 0;
@@ -32,10 +32,10 @@ int SlimeRenderer::prepareArmor(shared_ptr<Mob> _slime, int layer, float a)
return -1;
}
void SlimeRenderer::scale(shared_ptr<Mob> _slime, float a)
void SlimeRenderer::scale(std::shared_ptr<Mob> _slime, float a)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
shared_ptr<Slime> slime = dynamic_pointer_cast<Slime>(_slime);
std::shared_ptr<Slime> slime = dynamic_pointer_cast<Slime>(_slime);
float size = (float) slime->getSize();
float ss = (slime->oSquish + (slime->squish - slime->oSquish) * a) / (size * 0.5f + 1);