shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -18,7 +18,7 @@ public:
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SkullTileRenderer();
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~SkullTileRenderer();
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void render(shared_ptr<TileEntity> skull, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled = true);
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void render(std::shared_ptr<TileEntity> skull, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled = true);
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void init(TileEntityRenderDispatcher *tileEntityRenderDispatcher);
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void renderSkull(float x, float y, float z, int face, float rot, int type, const wstring &extra);
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};
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