shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -13,10 +13,10 @@ SignRenderer::SignRenderer()
signModel = new SignModel();
}
void SignRenderer::render(shared_ptr<TileEntity> _sign, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled)
void SignRenderer::render(std::shared_ptr<TileEntity> _sign, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
shared_ptr<SignTileEntity> sign = dynamic_pointer_cast<SignTileEntity>(_sign);
std::shared_ptr<SignTileEntity> sign = dynamic_pointer_cast<SignTileEntity>(_sign);
Tile *tile = sign->getTile();
@@ -73,10 +73,10 @@ void SignRenderer::render(shared_ptr<TileEntity> _sign, double x, double y, doub
{
switch(dwLanguage)
{
case XC_LANGUAGE_KOREAN:
case XC_LANGUAGE_KOREAN:
case XC_LANGUAGE_JAPANESE:
case XC_LANGUAGE_TCHINESE:
msg = L"Censored";// In-game font, so English only
msg = L"Censored";// In-game font, so English only
break;
default:
msg = app.GetString(IDS_STRINGVERIFY_CENSORED);
@@ -92,16 +92,16 @@ void SignRenderer::render(shared_ptr<TileEntity> _sign, double x, double y, doub
{
switch(dwLanguage)
{
case XC_LANGUAGE_KOREAN:
case XC_LANGUAGE_KOREAN:
case XC_LANGUAGE_JAPANESE:
case XC_LANGUAGE_TCHINESE:
msg = L"Awaiting Approval";// In-game font, so English only
msg = L"Awaiting Approval";// In-game font, so English only
break;
default:
msg = app.GetString(IDS_STRINGVERIFY_AWAITING_APPROVAL);
break;
}
}
}
if (i == sign->GetSelectedLine())
{