shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -10,7 +10,7 @@ class ServerPlayerGameMode
{
public:
Level *level;
shared_ptr<ServerPlayer> player;
std::shared_ptr<ServerPlayer> player;
private:
GameType *gameModeForPlayer;
@@ -53,8 +53,8 @@ private:
public:
bool destroyBlock(int x, int y, int z);
bool useItem(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, bool bTestUseOnly=false);
bool useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false, bool *pbUsedItem=NULL);
bool useItem(std::shared_ptr<Player> player, Level *level, std::shared_ptr<ItemInstance> item, bool bTestUseOnly=false);
bool useItemOn(std::shared_ptr<Player> player, Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false, bool *pbUsedItem=NULL);
void setLevel(ServerLevel *newLevel);
};