shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -33,9 +33,9 @@ public:
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void sendPosition();
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using Player::drop;
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virtual shared_ptr<ItemEntity> drop();
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virtual std::shared_ptr<ItemEntity> drop();
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protected:
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virtual void reallyDrop(shared_ptr<ItemEntity> itemEntity);
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virtual void reallyDrop(std::shared_ptr<ItemEntity> itemEntity);
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public:
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virtual void chat(const wstring& message);
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virtual void swing();
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@@ -62,7 +62,7 @@ public:
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//void CustomSkin(PBYTE pbData, DWORD dwBytes);
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// 4J Overriding this so we can flag an event for the tutorial
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virtual void ride(shared_ptr<Entity> e);
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virtual void ride(std::shared_ptr<Entity> e);
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// 4J - added for the Stop Sleeping
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virtual void StopSleeping();
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