shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -5,15 +5,15 @@
#include "..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "..\Minecraft.World\net.minecraft.world.entity.h"
void MobSpawnerRenderer::render(shared_ptr<TileEntity> _spawner, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled)
void MobSpawnerRenderer::render(std::shared_ptr<TileEntity> _spawner, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
shared_ptr<MobSpawnerTileEntity> spawner = dynamic_pointer_cast<MobSpawnerTileEntity>(_spawner);
std::shared_ptr<MobSpawnerTileEntity> spawner = dynamic_pointer_cast<MobSpawnerTileEntity>(_spawner);
glPushMatrix();
glTranslatef((float) x + 0.5f, (float) y, (float) z + 0.5f);
shared_ptr<Entity> e = spawner->getDisplayEntity();
std::shared_ptr<Entity> e = spawner->getDisplayEntity();
if (e != NULL)
{
e->setLevel(spawner->level);