shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -85,7 +85,7 @@ void Minimap::reloadColours()
LUT[i] = 255 << 24 | r << 16 | g << 8 | b;
#elif defined __ORBIS__
r >>= 3; g >>= 3; b >>= 3;
LUT[i] = 1 << 15 | ( r << 10 ) | ( g << 5 ) | b;
LUT[i] = 1 << 15 | ( r << 10 ) | ( g << 5 ) | b;
#else
LUT[i] = r << 24 | g << 16 | b << 8 | 255;
#endif
@@ -98,7 +98,7 @@ void Minimap::reloadColours()
}
// 4J added entityId
void Minimap::render(shared_ptr<Player> player, Textures *textures, shared_ptr<MapItemSavedData> data, int entityId)
void Minimap::render(std::shared_ptr<Player> player, Textures *textures, std::shared_ptr<MapItemSavedData> data, int entityId)
{
// 4J - only update every 8 renders, as an optimisation
// We don't want to use this for ItemFrame renders of maps, as then we can't have different maps together
@@ -203,7 +203,7 @@ void Minimap::render(shared_ptr<Player> player, Textures *textures, shared_ptr<M
for( AUTO_VAR(it,m_edgeIcons.begin()); it != m_edgeIcons.end(); it++ )
{
MapItemSavedData::MapDecoration *dec = *it;
char imgIndex = dec->img;
imgIndex -= 16;
@@ -253,7 +253,7 @@ void Minimap::render(shared_ptr<Player> player, Textures *textures, shared_ptr<M
int posy = floor(player->y);
int posz = floor(player->z);
swprintf(playerPosText, 32, L"X: %d, Y: %d, Z: %d", posx, posy, posz);
font->draw(playerPosText, x, y, Minecraft::GetInstance()->getColourTable()->getColour(eMinecraftColour_Map_Text));
}
//#endif