shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -8,10 +8,10 @@
#include "..\Minecraft.World\Mth.h"
#include "MultiPlayerLocalPlayer.h"
void FishingHookRenderer::render(shared_ptr<Entity> _hook, double x, double y, double z, float rot, float a)
void FishingHookRenderer::render(std::shared_ptr<Entity> _hook, double x, double y, double z, float rot, float a)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
shared_ptr<FishingHook> hook = dynamic_pointer_cast<FishingHook>(_hook);
std::shared_ptr<FishingHook> hook = dynamic_pointer_cast<FishingHook>(_hook);
glPushMatrix();