shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -12,10 +12,10 @@ FireballRenderer::FireballRenderer(float scale)
this->scale = scale;
}
void FireballRenderer::render(shared_ptr<Entity> _fireball, double x, double y, double z, float rot, float a)
void FireballRenderer::render(std::shared_ptr<Entity> _fireball, double x, double y, double z, float rot, float a)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
shared_ptr<Fireball> fireball = dynamic_pointer_cast<Fireball>(_fireball);
std::shared_ptr<Fireball> fireball = dynamic_pointer_cast<Fireball>(_fireball);
glPushMatrix();
@@ -54,7 +54,7 @@ void FireballRenderer::render(shared_ptr<Entity> _fireball, double x, double y,
}
// 4J Added override. Based on EntityRenderer::renderFlame
void FireballRenderer::renderFlame(shared_ptr<Entity> e, double x, double y, double z, float a)
void FireballRenderer::renderFlame(std::shared_ptr<Entity> e, double x, double y, double z, float a)
{
glDisable(GL_LIGHTING);
Icon *tex = Tile::fire->getTextureLayer(0);
@@ -78,7 +78,7 @@ void FireballRenderer::renderFlame(shared_ptr<Entity> e, double x, double y, dou
//glRotatef(-entityRenderDispatcher->playerRotY, 0, 1, 0);
glRotatef(180 - entityRenderDispatcher->playerRotY, 0, 1, 0);
glRotatef(-entityRenderDispatcher->playerRotX, 1, 0, 0);
glTranslatef(0,0,0.1f);