shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
@@ -26,12 +26,12 @@ EntityTracker::EntityTracker(ServerLevel *level)
|
||||
maxRange = level->getServer()->getPlayers()->getMaxRange();
|
||||
}
|
||||
|
||||
void EntityTracker::addEntity(shared_ptr<Entity> e)
|
||||
void EntityTracker::addEntity(std::shared_ptr<Entity> e)
|
||||
{
|
||||
if (e->GetType() == eTYPE_SERVERPLAYER)
|
||||
{
|
||||
addEntity(e, 32 * 16, 2);
|
||||
shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e);
|
||||
std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e);
|
||||
for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
|
||||
{
|
||||
if( (*it)->e != player )
|
||||
@@ -65,12 +65,12 @@ void EntityTracker::addEntity(shared_ptr<Entity> e)
|
||||
else if (e->GetType() == eTYPE_ITEM_FRAME) addEntity(e, 16 * 10, INT_MAX, false);
|
||||
}
|
||||
|
||||
void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterval)
|
||||
void EntityTracker::addEntity(std::shared_ptr<Entity> e, int range, int updateInterval)
|
||||
{
|
||||
addEntity(e, range, updateInterval, false);
|
||||
}
|
||||
|
||||
void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterval, bool trackDeltas)
|
||||
void EntityTracker::addEntity(std::shared_ptr<Entity> e, int range, int updateInterval, bool trackDeltas)
|
||||
{
|
||||
if (range > maxRange) range = maxRange;
|
||||
if (entityMap.find(e->entityId) != entityMap.end())
|
||||
@@ -81,7 +81,7 @@ void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterva
|
||||
{
|
||||
__debugbreak();
|
||||
}
|
||||
shared_ptr<TrackedEntity> te = shared_ptr<TrackedEntity>( new TrackedEntity(e, range, updateInterval, trackDeltas) );
|
||||
std::shared_ptr<TrackedEntity> te = std::shared_ptr<TrackedEntity>( new TrackedEntity(e, range, updateInterval, trackDeltas) );
|
||||
entities.insert(te);
|
||||
entityMap[e->entityId] = te;
|
||||
te->updatePlayers(this, &level->players);
|
||||
@@ -89,23 +89,23 @@ void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterva
|
||||
|
||||
// 4J - have split removeEntity into two bits - it used to do the equivalent of EntityTracker::removePlayer followed by EntityTracker::removeEntity.
|
||||
// This is to allow us to now choose to remove the player as a "seenBy" only when the player has actually been removed from the level's own player array
|
||||
void EntityTracker::removeEntity(shared_ptr<Entity> e)
|
||||
void EntityTracker::removeEntity(std::shared_ptr<Entity> e)
|
||||
{
|
||||
AUTO_VAR(it, entityMap.find(e->entityId));
|
||||
if( it != entityMap.end() )
|
||||
{
|
||||
shared_ptr<TrackedEntity> te = it->second;
|
||||
std::shared_ptr<TrackedEntity> te = it->second;
|
||||
entityMap.erase(it);
|
||||
entities.erase(te);
|
||||
te->broadcastRemoved();
|
||||
}
|
||||
}
|
||||
|
||||
void EntityTracker::removePlayer(shared_ptr<Entity> e)
|
||||
void EntityTracker::removePlayer(std::shared_ptr<Entity> e)
|
||||
{
|
||||
if (e->GetType() == eTYPE_SERVERPLAYER)
|
||||
{
|
||||
shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e);
|
||||
std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e);
|
||||
for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
|
||||
{
|
||||
(*it)->removePlayer(player);
|
||||
@@ -115,10 +115,10 @@ void EntityTracker::removePlayer(shared_ptr<Entity> e)
|
||||
|
||||
void EntityTracker::tick()
|
||||
{
|
||||
vector<shared_ptr<ServerPlayer> > movedPlayers;
|
||||
vector<std::shared_ptr<ServerPlayer> > movedPlayers;
|
||||
for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
|
||||
{
|
||||
shared_ptr<TrackedEntity> te = *it;
|
||||
std::shared_ptr<TrackedEntity> te = *it;
|
||||
te->tick(this, &level->players);
|
||||
if (te->moved && te->e->GetType() == eTYPE_SERVERPLAYER)
|
||||
{
|
||||
@@ -132,7 +132,7 @@ void EntityTracker::tick()
|
||||
MinecraftServer *server = MinecraftServer::getInstance();
|
||||
for( unsigned int i = 0; i < server->getPlayers()->players.size(); i++ )
|
||||
{
|
||||
shared_ptr<ServerPlayer> ep = server->getPlayers()->players[i];
|
||||
std::shared_ptr<ServerPlayer> ep = server->getPlayers()->players[i];
|
||||
if( ep->dimension != level->dimension->id ) continue;
|
||||
|
||||
if( ep->connection == NULL ) continue;
|
||||
@@ -142,7 +142,7 @@ void EntityTracker::tick()
|
||||
bool addPlayer = false;
|
||||
for (unsigned int j = 0; j < movedPlayers.size(); j++)
|
||||
{
|
||||
shared_ptr<ServerPlayer> sp = movedPlayers[j];
|
||||
std::shared_ptr<ServerPlayer> sp = movedPlayers[j];
|
||||
|
||||
if( sp == ep ) break;
|
||||
|
||||
@@ -153,17 +153,17 @@ void EntityTracker::tick()
|
||||
addPlayer = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if( addPlayer ) movedPlayers.push_back( ep );
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < movedPlayers.size(); i++)
|
||||
{
|
||||
shared_ptr<ServerPlayer> player = movedPlayers[i];
|
||||
std::shared_ptr<ServerPlayer> player = movedPlayers[i];
|
||||
if(player->connection == NULL) continue;
|
||||
for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
|
||||
{
|
||||
shared_ptr<TrackedEntity> te = *it;
|
||||
std::shared_ptr<TrackedEntity> te = *it;
|
||||
if (te->e != player)
|
||||
{
|
||||
te->updatePlayer(this, player);
|
||||
@@ -174,7 +174,7 @@ void EntityTracker::tick()
|
||||
// 4J Stu - We want to do this for dead players as they don't tick normally
|
||||
for(AUTO_VAR(it, level->players.begin()); it != level->players.end(); ++it)
|
||||
{
|
||||
shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(*it);
|
||||
std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(*it);
|
||||
if(!player->isAlive())
|
||||
{
|
||||
player->flushEntitiesToRemove();
|
||||
@@ -182,31 +182,31 @@ void EntityTracker::tick()
|
||||
}
|
||||
}
|
||||
|
||||
void EntityTracker::broadcast(shared_ptr<Entity> e, shared_ptr<Packet> packet)
|
||||
void EntityTracker::broadcast(std::shared_ptr<Entity> e, std::shared_ptr<Packet> packet)
|
||||
{
|
||||
AUTO_VAR(it, entityMap.find( e->entityId ));
|
||||
if( it != entityMap.end() )
|
||||
{
|
||||
shared_ptr<TrackedEntity> te = it->second;
|
||||
std::shared_ptr<TrackedEntity> te = it->second;
|
||||
te->broadcast(packet);
|
||||
}
|
||||
}
|
||||
|
||||
void EntityTracker::broadcastAndSend(shared_ptr<Entity> e, shared_ptr<Packet> packet)
|
||||
void EntityTracker::broadcastAndSend(std::shared_ptr<Entity> e, std::shared_ptr<Packet> packet)
|
||||
{
|
||||
AUTO_VAR(it, entityMap.find( e->entityId ));
|
||||
if( it != entityMap.end() )
|
||||
{
|
||||
shared_ptr<TrackedEntity> te = it->second;
|
||||
std::shared_ptr<TrackedEntity> te = it->second;
|
||||
te->broadcastAndSend(packet);
|
||||
}
|
||||
}
|
||||
|
||||
void EntityTracker::clear(shared_ptr<ServerPlayer> serverPlayer)
|
||||
void EntityTracker::clear(std::shared_ptr<ServerPlayer> serverPlayer)
|
||||
{
|
||||
for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
|
||||
{
|
||||
shared_ptr<TrackedEntity> te = *it;
|
||||
std::shared_ptr<TrackedEntity> te = *it;
|
||||
te->clear(serverPlayer);
|
||||
}
|
||||
}
|
||||
@@ -218,7 +218,7 @@ void EntityTracker::updateMaxRange()
|
||||
}
|
||||
|
||||
|
||||
shared_ptr<TrackedEntity> EntityTracker::getTracker(shared_ptr<Entity> e)
|
||||
std::shared_ptr<TrackedEntity> EntityTracker::getTracker(std::shared_ptr<Entity> e)
|
||||
{
|
||||
AUTO_VAR(it, entityMap.find(e->entityId));
|
||||
if( it != entityMap.end() )
|
||||
|
||||
Reference in New Issue
Block a user