shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -26,12 +26,12 @@ EntityTracker::EntityTracker(ServerLevel *level)
maxRange = level->getServer()->getPlayers()->getMaxRange();
}
void EntityTracker::addEntity(shared_ptr<Entity> e)
void EntityTracker::addEntity(std::shared_ptr<Entity> e)
{
if (e->GetType() == eTYPE_SERVERPLAYER)
{
addEntity(e, 32 * 16, 2);
shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e);
std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e);
for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
{
if( (*it)->e != player )
@@ -65,12 +65,12 @@ void EntityTracker::addEntity(shared_ptr<Entity> e)
else if (e->GetType() == eTYPE_ITEM_FRAME) addEntity(e, 16 * 10, INT_MAX, false);
}
void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterval)
void EntityTracker::addEntity(std::shared_ptr<Entity> e, int range, int updateInterval)
{
addEntity(e, range, updateInterval, false);
}
void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterval, bool trackDeltas)
void EntityTracker::addEntity(std::shared_ptr<Entity> e, int range, int updateInterval, bool trackDeltas)
{
if (range > maxRange) range = maxRange;
if (entityMap.find(e->entityId) != entityMap.end())
@@ -81,7 +81,7 @@ void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterva
{
__debugbreak();
}
shared_ptr<TrackedEntity> te = shared_ptr<TrackedEntity>( new TrackedEntity(e, range, updateInterval, trackDeltas) );
std::shared_ptr<TrackedEntity> te = std::shared_ptr<TrackedEntity>( new TrackedEntity(e, range, updateInterval, trackDeltas) );
entities.insert(te);
entityMap[e->entityId] = te;
te->updatePlayers(this, &level->players);
@@ -89,23 +89,23 @@ void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterva
// 4J - have split removeEntity into two bits - it used to do the equivalent of EntityTracker::removePlayer followed by EntityTracker::removeEntity.
// This is to allow us to now choose to remove the player as a "seenBy" only when the player has actually been removed from the level's own player array
void EntityTracker::removeEntity(shared_ptr<Entity> e)
void EntityTracker::removeEntity(std::shared_ptr<Entity> e)
{
AUTO_VAR(it, entityMap.find(e->entityId));
if( it != entityMap.end() )
{
shared_ptr<TrackedEntity> te = it->second;
std::shared_ptr<TrackedEntity> te = it->second;
entityMap.erase(it);
entities.erase(te);
te->broadcastRemoved();
}
}
void EntityTracker::removePlayer(shared_ptr<Entity> e)
void EntityTracker::removePlayer(std::shared_ptr<Entity> e)
{
if (e->GetType() == eTYPE_SERVERPLAYER)
{
shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e);
std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e);
for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
{
(*it)->removePlayer(player);
@@ -115,10 +115,10 @@ void EntityTracker::removePlayer(shared_ptr<Entity> e)
void EntityTracker::tick()
{
vector<shared_ptr<ServerPlayer> > movedPlayers;
vector<std::shared_ptr<ServerPlayer> > movedPlayers;
for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
{
shared_ptr<TrackedEntity> te = *it;
std::shared_ptr<TrackedEntity> te = *it;
te->tick(this, &level->players);
if (te->moved && te->e->GetType() == eTYPE_SERVERPLAYER)
{
@@ -132,7 +132,7 @@ void EntityTracker::tick()
MinecraftServer *server = MinecraftServer::getInstance();
for( unsigned int i = 0; i < server->getPlayers()->players.size(); i++ )
{
shared_ptr<ServerPlayer> ep = server->getPlayers()->players[i];
std::shared_ptr<ServerPlayer> ep = server->getPlayers()->players[i];
if( ep->dimension != level->dimension->id ) continue;
if( ep->connection == NULL ) continue;
@@ -142,7 +142,7 @@ void EntityTracker::tick()
bool addPlayer = false;
for (unsigned int j = 0; j < movedPlayers.size(); j++)
{
shared_ptr<ServerPlayer> sp = movedPlayers[j];
std::shared_ptr<ServerPlayer> sp = movedPlayers[j];
if( sp == ep ) break;
@@ -153,17 +153,17 @@ void EntityTracker::tick()
addPlayer = true;
break;
}
}
}
if( addPlayer ) movedPlayers.push_back( ep );
}
for (unsigned int i = 0; i < movedPlayers.size(); i++)
{
shared_ptr<ServerPlayer> player = movedPlayers[i];
std::shared_ptr<ServerPlayer> player = movedPlayers[i];
if(player->connection == NULL) continue;
for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
{
shared_ptr<TrackedEntity> te = *it;
std::shared_ptr<TrackedEntity> te = *it;
if (te->e != player)
{
te->updatePlayer(this, player);
@@ -174,7 +174,7 @@ void EntityTracker::tick()
// 4J Stu - We want to do this for dead players as they don't tick normally
for(AUTO_VAR(it, level->players.begin()); it != level->players.end(); ++it)
{
shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(*it);
std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(*it);
if(!player->isAlive())
{
player->flushEntitiesToRemove();
@@ -182,31 +182,31 @@ void EntityTracker::tick()
}
}
void EntityTracker::broadcast(shared_ptr<Entity> e, shared_ptr<Packet> packet)
void EntityTracker::broadcast(std::shared_ptr<Entity> e, std::shared_ptr<Packet> packet)
{
AUTO_VAR(it, entityMap.find( e->entityId ));
if( it != entityMap.end() )
{
shared_ptr<TrackedEntity> te = it->second;
std::shared_ptr<TrackedEntity> te = it->second;
te->broadcast(packet);
}
}
void EntityTracker::broadcastAndSend(shared_ptr<Entity> e, shared_ptr<Packet> packet)
void EntityTracker::broadcastAndSend(std::shared_ptr<Entity> e, std::shared_ptr<Packet> packet)
{
AUTO_VAR(it, entityMap.find( e->entityId ));
if( it != entityMap.end() )
{
shared_ptr<TrackedEntity> te = it->second;
std::shared_ptr<TrackedEntity> te = it->second;
te->broadcastAndSend(packet);
}
}
void EntityTracker::clear(shared_ptr<ServerPlayer> serverPlayer)
void EntityTracker::clear(std::shared_ptr<ServerPlayer> serverPlayer)
{
for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
{
shared_ptr<TrackedEntity> te = *it;
std::shared_ptr<TrackedEntity> te = *it;
te->clear(serverPlayer);
}
}
@@ -218,7 +218,7 @@ void EntityTracker::updateMaxRange()
}
shared_ptr<TrackedEntity> EntityTracker::getTracker(shared_ptr<Entity> e)
std::shared_ptr<TrackedEntity> EntityTracker::getTracker(std::shared_ptr<Entity> e)
{
AUTO_VAR(it, entityMap.find(e->entityId));
if( it != entityMap.end() )