shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -10,11 +10,11 @@ EndermanRenderer::EndermanRenderer() : MobRenderer(new EndermanModel(), 0.5f)
this->setArmor(model);
}
void EndermanRenderer::render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a)
void EndermanRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a)
{
// 4J - original version used generics and thus had an input parameter of type Boat rather than shared_ptr<Entity> we have here -
// 4J - original version used generics and thus had an input parameter of type Boat rather than std::shared_ptr<Entity> we have here -
// do some casting around instead
shared_ptr<EnderMan> mob = dynamic_pointer_cast<EnderMan>(_mob);
std::shared_ptr<EnderMan> mob = dynamic_pointer_cast<EnderMan>(_mob);
model->carrying = mob->getCarryingTile() > 0;
model->creepy = mob->isCreepy();
@@ -29,11 +29,11 @@ void EndermanRenderer::render(shared_ptr<Entity> _mob, double x, double y, doubl
MobRenderer::render(mob, x, y, z, rot, a);
}
void EndermanRenderer::additionalRendering(shared_ptr<Mob> _mob, float a)
void EndermanRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a)
{
// 4J - original version used generics and thus had an input parameter of type Boat rather than shared_ptr<Entity> we have here -
// 4J - original version used generics and thus had an input parameter of type Boat rather than std::shared_ptr<Entity> we have here -
// do some casting around instead
shared_ptr<EnderMan> mob = dynamic_pointer_cast<EnderMan>(_mob);
std::shared_ptr<EnderMan> mob = dynamic_pointer_cast<EnderMan>(_mob);
MobRenderer::additionalRendering(_mob, a);
@@ -68,11 +68,11 @@ void EndermanRenderer::additionalRendering(shared_ptr<Mob> _mob, float a)
}
}
int EndermanRenderer::prepareArmor(shared_ptr<Mob> _mob, int layer, float a)
int EndermanRenderer::prepareArmor(std::shared_ptr<Mob> _mob, int layer, float a)
{
// 4J - original version used generics and thus had an input parameter of type Boat rather than shared_ptr<Entity> we have here -
// 4J - original version used generics and thus had an input parameter of type Boat rather than std::shared_ptr<Entity> we have here -
// do some casting around instead
shared_ptr<EnderMan> mob = dynamic_pointer_cast<EnderMan>(_mob);
std::shared_ptr<EnderMan> mob = dynamic_pointer_cast<EnderMan>(_mob);
if (layer != 0) return -1;