shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -43,7 +43,7 @@ HRESULT CXuiSceneInventoryCreative::OnInit( XUIMessageInit *pInitData, BOOL &bHa
{
if(m_bSplitscreen)
{
app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad);
app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad);
}
}
@@ -60,12 +60,12 @@ HRESULT CXuiSceneInventoryCreative::OnInit( XUIMessageInit *pInitData, BOOL &bHa
initData->player->awardStat(GenericStats::openInventory(), GenericStats::param_noArgs());
// 4J JEV - Item Picker Menu
shared_ptr<SimpleContainer> creativeContainer = shared_ptr<SimpleContainer>(new SimpleContainer( 0, TabSpec::MAX_SIZE + 9 ));
std::shared_ptr<SimpleContainer> creativeContainer = std::shared_ptr<SimpleContainer>(new SimpleContainer( 0, TabSpec::MAX_SIZE + 9 ));
itemPickerMenu = new ItemPickerMenu(creativeContainer, initData->player->inventory);
// 4J JEV - InitDataAssociations.
m_containerControl->SetData( initData->iPad, itemPickerMenu, TabSpec::rows, TabSpec::columns, 0, TabSpec::MAX_SIZE );
m_useRowControl->SetData( initData->iPad, itemPickerMenu, 1, 9, TabSpec::MAX_SIZE, TabSpec::MAX_SIZE + 9 );
m_useRowControl->SetData( initData->iPad, itemPickerMenu, 1, 9, TabSpec::MAX_SIZE, TabSpec::MAX_SIZE + 9 );
m_pointerControl->SetUserIndex(m_pointerControl->m_hObj, initData->iPad);
// Initialize superclass.
@@ -79,7 +79,7 @@ HRESULT CXuiSceneInventoryCreative::OnInit( XUIMessageInit *pInitData, BOOL &bHa
m_fPointerMinY += containerPos.y;
// 4J JEV - Settup Tabs
for (int i = 0; i < eCreativeInventoryTab_COUNT; i++)
for (int i = 0; i < eCreativeInventoryTab_COUNT; i++)
{
m_hTabGroupA[i].SetShow(FALSE);
}
@@ -103,7 +103,7 @@ HRESULT CXuiSceneInventoryCreative::OnDestroy()
#endif
// 4J Stu - Fix for #11302 - TCR 001: Network Connectivity: Host crashed after being killed by the client while accessing a chest during burst packet loss.
// We need to make sure that we call closeContainer() anytime this menu is closed, even if it is forced to close by some other reason (like the player dying)
// We need to make sure that we call closeContainer() anytime this menu is closed, even if it is forced to close by some other reason (like the player dying)
if(Minecraft::GetInstance()->localplayers[m_iPad] != NULL) Minecraft::GetInstance()->localplayers[m_iPad]->closeContainer();
return S_OK;
}
@@ -115,8 +115,8 @@ HRESULT CXuiSceneInventoryCreative::OnDestroy()
//////////////////////////////////////////////////////////////////////////
HRESULT CXuiSceneInventoryCreative::OnTransitionEnd( XUIMessageTransition *pTransData, BOOL& bHandled )
{
// are we being destroyed? If so, don't do anything
if(pTransData->dwTransAction==XUI_TRANSITION_ACTION_DESTROY )
// are we being destroyed? If so, don't do anything
if(pTransData->dwTransAction==XUI_TRANSITION_ACTION_DESTROY )
{
return S_OK;
}
@@ -199,7 +199,7 @@ void CXuiSceneInventoryCreative::updateScrollCurrentPage(int currentPage, int pa
m_scrollUp.SetShow(currentPage > 1);
m_scrollUp.PlayOptionalVisual(L"ScrollMore",L"EndScrollMore");
m_scrollDown.SetShow(currentPage < pageCount);
m_scrollDown.PlayOptionalVisual(L"ScrollMore",L"EndScrollMore");