shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -32,7 +32,7 @@ UIScene_InventoryMenu::UIScene_InventoryMenu(int iPad, void *_initData, UILayer
m_previousTutorialState = gameMode->getTutorial()->getCurrentState();
gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Inventory_Menu, this);
}
InventoryMenu *menu = (InventoryMenu *)initData->player->inventoryMenu;
initData->player->awardStat(GenericStats::openInventory(),GenericStats::param_openInventory());
@@ -251,7 +251,7 @@ void UIScene_InventoryMenu::updateEffectsDisplay()
{
// Update with the current effects
Minecraft *pMinecraft = Minecraft::GetInstance();
shared_ptr<MultiplayerLocalPlayer> player = pMinecraft->localplayers[m_iPad];
std::shared_ptr<MultiplayerLocalPlayer> player = pMinecraft->localplayers[m_iPad];
if(player == NULL) return;
@@ -262,7 +262,7 @@ void UIScene_InventoryMenu::updateEffectsDisplay()
IggyDataValue *UpdateValue = new IggyDataValue[activeEffects->size()*2];
for(AUTO_VAR(it, activeEffects->begin()); it != activeEffects->end(); ++it)
{
{
MobEffectInstance *effect = *it;
if(effect->getDuration() >= m_bEffectTime[effect->getId()])