shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -597,7 +597,7 @@ void UIScene::customDraw(IggyCustomDrawCallbackRegion *region)
app.DebugPrintf("Handling custom draw for scene with no override!\n");
}
void UIScene::customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iPad, shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations)
void UIScene::customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iPad, std::shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations)
{
if (item!= NULL)
{
@@ -608,7 +608,7 @@ void UIScene::customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iP
//Make sure that pMinecraft->player is the correct player so that player specific rendering
// eg clock and compass, are rendered correctly
Minecraft *pMinecraft=Minecraft::GetInstance();
shared_ptr<MultiplayerLocalPlayer> oldPlayer = pMinecraft->player;
std::shared_ptr<MultiplayerLocalPlayer> oldPlayer = pMinecraft->player;
if( iPad >= 0 && iPad < XUSER_MAX_COUNT ) pMinecraft->player = pMinecraft->localplayers[iPad];
// Setup GDraw, normal game render states and matrices
@@ -688,7 +688,7 @@ void UIScene::customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iP
//Make sure that pMinecraft->player is the correct player so that player specific rendering
// eg clock and compass, are rendered correctly
shared_ptr<MultiplayerLocalPlayer> oldPlayer = pMinecraft->player;
std::shared_ptr<MultiplayerLocalPlayer> oldPlayer = pMinecraft->player;
if( iPad >= 0 && iPad < XUSER_MAX_COUNT ) pMinecraft->player = pMinecraft->localplayers[iPad];
_customDrawSlotControl(customDrawRegion, iPad, item, fAlpha, isFoil, bDecorations, false);
@@ -701,7 +701,7 @@ void UIScene::customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iP
}
}
void UIScene::_customDrawSlotControl(CustomDrawData *region, int iPad, shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations, bool usingCommandBuffer)
void UIScene::_customDrawSlotControl(CustomDrawData *region, int iPad, std::shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations, bool usingCommandBuffer)
{
Minecraft *pMinecraft=Minecraft::GetInstance();