shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -74,21 +74,21 @@ public:
class ItemPickerMenu : public AbstractContainerMenu
{
protected:
shared_ptr<SimpleContainer> creativeContainer;
shared_ptr<Inventory> inventory;
std::shared_ptr<SimpleContainer> creativeContainer;
std::shared_ptr<Inventory> inventory;
public:
ItemPickerMenu( shared_ptr<SimpleContainer> creativeContainer, shared_ptr<Inventory> inventory );
ItemPickerMenu( std::shared_ptr<SimpleContainer> creativeContainer, std::shared_ptr<Inventory> inventory );
virtual bool stillValid(shared_ptr<Player> player);
virtual bool stillValid(std::shared_ptr<Player> player);
bool isOverrideResultClick(int slotNum, int buttonNum);
protected:
// 4J Stu - Brought forward from 1.2 to fix infinite recursion bug in creative
virtual void loopClick(int slotIndex, int buttonNum, bool quickKeyHeld, shared_ptr<Player> player) { } // do nothing
virtual void loopClick(int slotIndex, int buttonNum, bool quickKeyHeld, std::shared_ptr<Player> player) { } // do nothing
} *itemPickerMenu;
protected:
static vector< shared_ptr<ItemInstance> > categoryGroups[eCreativeInventoryGroupsCount];
static vector< std::shared_ptr<ItemInstance> > categoryGroups[eCreativeInventoryGroupsCount];
// 4J JEV - Tabs
static TabSpec **specs;
@@ -112,11 +112,11 @@ protected:
virtual void handleOutsideClicked(int iPad, int buttonNum, BOOL quickKeyHeld);
virtual void handleAdditionalKeyPress(int iAction);
virtual void handleSlotListClicked(ESceneSection eSection, int buttonNum, BOOL quickKeyHeld);
bool getEmptyInventorySlot(shared_ptr<ItemInstance> item, int &slotX);
bool getEmptyInventorySlot(std::shared_ptr<ItemInstance> item, int &slotX);
int getSectionStartOffset(ESceneSection eSection);
virtual bool IsSectionSlotList( ESceneSection eSection );
virtual bool CanHaveFocus( ESceneSection eSection );
virtual bool overrideTooltips(ESceneSection sectionUnderPointer, shared_ptr<ItemInstance> itemUnderPointer, bool bIsItemCarried, bool bSlotHasItem, bool bCarriedIsSameAsSlot, int iSlotStackSizeRemaining,
virtual bool overrideTooltips(ESceneSection sectionUnderPointer, std::shared_ptr<ItemInstance> itemUnderPointer, bool bIsItemCarried, bool bSlotHasItem, bool bCarriedIsSameAsSlot, int iSlotStackSizeRemaining,
EToolTipItem &buttonA, EToolTipItem &buttonX, EToolTipItem &buttonY, EToolTipItem &buttonRT);
};