shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -38,22 +38,22 @@ public:
static void ReleaseThreadStorage();
static unsigned char *GetTileIdsStorage();
#endif
public:
static int updates;
int x, y, z;
int xRender, yRender, zRender;
int xRenderOffs, yRenderOffs, zRenderOffs;
int xm, ym, zm;
AABB *bb;
ClipChunk *clipChunk;
int id;
//public:
// vector<shared_ptr<TileEntity> > renderableTileEntities; // 4J - removed
// vector<std::shared_ptr<TileEntity> > renderableTileEntities; // 4J - removed
private:
LevelRenderer::rteMap *globalRenderableTileEntities;
CRITICAL_SECTION *globalRenderableTileEntities_cs;
@@ -71,8 +71,8 @@ public:
#ifdef __PS3__
void rebuild_SPU();
#endif // __PS3__
float distanceToSqr(shared_ptr<Entity> player) const;
float squishedDistanceToSqr(shared_ptr<Entity> player);
float distanceToSqr(std::shared_ptr<Entity> player) const;
float squishedDistanceToSqr(std::shared_ptr<Entity> player);
void reset();
void _delete();