shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -10,11 +10,11 @@ BoatRenderer::BoatRenderer() : EntityRenderer()
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model = new BoatModel();
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}
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void BoatRenderer::render(shared_ptr<Entity> _boat, double x, double y, double z, float rot, float a)
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void BoatRenderer::render(std::shared_ptr<Entity> _boat, double x, double y, double z, float rot, float a)
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{
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// 4J - original version used generics and thus had an input parameter of type Boat rather than shared_ptr<Entity> we have here -
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// 4J - original version used generics and thus had an input parameter of type Boat rather than std::shared_ptr<Entity> we have here -
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// do some casting around instead
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shared_ptr<Boat> boat = dynamic_pointer_cast<Boat>(_boat);
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std::shared_ptr<Boat> boat = dynamic_pointer_cast<Boat>(_boat);
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glPushMatrix();
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