shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -52,7 +52,7 @@ void AbstractContainerScreen::render(int xm, int ym, float a)
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glEnable(GL_RESCALE_NORMAL);
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Slot *hoveredSlot = NULL;
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AUTO_VAR(itEnd, menu->slots->end());
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for (AUTO_VAR(it, menu->slots->begin()); it != itEnd; it++)
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{
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@@ -75,7 +75,7 @@ void AbstractContainerScreen::render(int xm, int ym, float a)
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}
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}
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shared_ptr<Inventory> inventory = minecraft->player->inventory;
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std::shared_ptr<Inventory> inventory = minecraft->player->inventory;
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if (inventory->getCarried() != NULL)
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{
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glTranslatef(0, 0, 32);
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@@ -128,7 +128,7 @@ void AbstractContainerScreen::renderSlot(Slot *slot)
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#if 0
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int x = slot->x;
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int y = slot->y;
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shared_ptr<ItemInstance> item = slot->getItem();
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std::shared_ptr<ItemInstance> item = slot->getItem();
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if (item == NULL)
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{
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@@ -218,7 +218,7 @@ void AbstractContainerScreen::removed()
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if (minecraft->player == NULL) return;
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}
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void AbstractContainerScreen::slotsChanged(shared_ptr<Container> container)
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void AbstractContainerScreen::slotsChanged(std::shared_ptr<Container> container)
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{
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}
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